Control

Description
Control brawlers are brawlers that continuously shoot in a certain area to force opponent brawlers out of that area. Control brawlers are usually in a safe spot and don't have to get close to other brawlers. Control brawlers have to hold their position and make sure they don't get sneaked up on by another brawler, or they will no longer be able to control that certain area, and the opponent brawlers can push forward. Control brawlers can come in two forms: Persistent Control and Permanent Control

Persistent Control
With Persistent Control, brawlers have to continuously shoot in an area and do it for the entirety of the game. Examples of these brawlers are Barley and Emz. They put their attacks in a certain area, trying to not take damage and doing it from a far distance. Barley is good in maps with tight spaces, since he can throw his attack over walls, while Emz has a larger attack, making her good for open maps.

Permanent Control
With Permanent control, brawlers may put down their super to stop a certain area, and then re-arm their super and repeat the process. Some Turrets like Jessie's turret and Penny's turret are good for control, as Jessie and penny can keep on being a support brawler while their turrets control the field. Bo's super can also be used to control an area.

Easy Tips

 * Only move forward if your whole team moves forward, as you can risk dying, and you want to avoid dying so that you don't give up a certain area of the map.
 * Poke with control brawlers. That means go forward, shoot, and go backward, or move out from a wall, shoot, and move back behind the wall.

Good Brawlers for this Role

 * All Throwers are good for this role. They can control a large area with their high radius long duration attacks, and can stay behind fire because they shoot over walls.
 * Emz is good for this role. Her attacks cover such a large area and have a long duration. Poco and Pam also have these qualities, but fit as a support brawler.
 * Spike's attacks have a large radius and also has a large super, making him great for this role.
 * Bo's attacks can spread out over a pretty good radius and his attacks also do AOE damage. His super is so great for control.
 * Jessie and penny's turrets offer so much control in a certain area, and their attacks can spread out over a large area if used correctly. This is the same case with Nita, but you have to be more careful with Nita since her bear will move. Her bear offers much better control but only for a limited time.