Showdown Modifier: Healing Mushrooms

Modifier Statistics

 * Screen Shot 2020-04-09 at 12.25.44 pm.pngooms Radius: Large
 * Mushroom Healing: 1000 per Second
 * Mushroom Duration: 5 Seconds

How the Modifier Works
The modifier will heal anyone in its large radius for 1000 per second. It will last for 5 seconds, then disappear and move to another place. The healing mushrooms will spawn away from brawlers grouped up in an area, and will target single brawlers. This is to prevent teaming.

How to Use the Modifier to Your Advantage

 * Use the modifier to take less damage in the poison. As of the April Update, poison damage scales up, so you can no longer survive in the poison, but you will reduce damage taken.
 * Be super aggressive while in the mushrooms, as you will have the sufficient healing to help you.
 * If a healing mushroom appears over a bush, then there may be someone hiding in that bush.

What Brawlers to Play when Modifier is Active
Play these brawlers when the modifier is active: Do NOT play these brawlers when the modifier is active:
 * Tanky brawlers like Frank and El Primo are practically immune while inside the mushrooms due the the sufficient healing and the brawler's health pool.
 * Shotgunners and Jacky do well against mushrooms as they can deal a lot of damage at once, making sure the opponent doesn't have enough time to heal up.
 * 8-Bit is very slow, so when a healing mushroom appears, he will take some time to get to it, and will probably miss most of its healing before it disappears and redirects to another location.
 * Pets such as Jessie's turret and Nita's bear do not get healing from the healing mushrooms, making them ineffective in this modifier.